Rise of the Zilart

An ancient race. A floating city. An adventure more than 1,000 years in the making.
In April 2003, the story of Vana'diel continued with Rise of the Zilart, the first expansion of FFXI. In this expansion, adventurers set off to learn the truth of the Zilart -- a technologically advanced race that was thought to have died out years ago -- and to stop a mysterious enemy bent on destroying Vana'diel to enter the realm of the gods.
The expansion first went online in Japan, and was available for North American PC users by October 2003 and for PS2 users by March 2004. Rise of the Zilart was available on PC in Europe by September 2004.
Full Storyline of Rise of the Zilart (Under construction.)
| Contents [hide] |
New Areas
- Eastern Altepa Desert
- Western Altepa Desert
- Sea Serpent Grotto
- Korroloka Tunnel
- Rabao
- Ifrit's Cauldron
- Quicksand Caves
- Kazham
- Ro'Maeve
- Yuhtunga Jungle
- Yhoator Jungle
- Sanctuary of Zi'Tah
- Dragon's Aery
- Boyahda Tree
- Hall of the Gods
- Ru'Aun Gardens
- Ve'Lugannon Palace
- Shrine of Ru'Avitau
- Cape Teriggan
- Gustav Tunnel
- Kuftal Tunnel
- Valley of Sorrows
- Temple of Uggalepih
- Den of Rancor
- Norg
New Battlefield Areas
- Sacrificial Chamber
- Chamber of Oracles
- Stellar Fulcrum
- Full Moon Fountain
- La'Loff Amphitheater
- Cloister of Frost
- Cloister of Tremors
- Cloister of Tides
- Cloister of Flames
- Cloister of Gales
- Cloister of Storms
- Celestial Nexus
- Dynamis - Windurst
- Dynamis - Bastok
- Dynamis - San d'Oria
- Dynamis - Jeuno
- Dynamis - Beaucedine
- Dynamis - Xarcabard
New Jobs

Zilart Japanese version
Categories: FFXI Expansions | Final Fantasy XI
